Instead of a health bar, competitors have a blast meter. One feature that sets Rocket Arena apart is the knockout system, a respawn mechanic that ensures players get back to the action quickly. Characters also have one secondary attack and one special ability that can provide utility, leave opponents susceptible to physics, or keep themselves from getting knocked out of the arena. These rockets have a travel time, range, and trajectory, requiring players to lead their shots and anticipate their opponent’s moves. The game was meant to be a departure from the traditional design of today’s shooters, juxtaposing fun, fast-paced, rocket-only combat with a bright world full of characters who don’t take themselves too seriously.Įach competitor in Rocket Arena has a primary weapon that launches rockets unique to them. Final Strike Games CEO Kevin Franklin and CTO Doug Barnes, never strayed from their vision once. I quickly found myself leading the project and drawing on Nexon’s expansive knowledge in free-to-play titles to help Final Strike Games bring Rocket Arena to life. It was obvious that the game had a ton of potential. The developers has taken familiar concepts from shooters and sports and blended them into a cohesive, engaging gameplay experience. The gameplay was classic but the experience was unlike anything I had experienced before. By the time we were two rounds in, we were having a great time, yelling at each other to stop the other team from scoring, and taunting one another for getting blasted out of the arena. The game was very early in development, but the fun was immediate and infectious. I was one of six employees asked to playtest a game that Nexon had just signed on to publish for Final Strike Games. I remember the first time I played Rocket Arena about three years ago. We’re happy to announce that Rocket Arena, our unique 3-on-3 first-person shooter, that invites you to choose a unique competitor and rep your region in a variety of modes, is coming to Xbox One later this year - we can’t wait for you to play it.
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